[gd_scene load_steps=11 format=3 uid="uid://lgje7ym77d0"] [ext_resource type="Script" path="res://scripts/document3d.gd" id="1_djivk"] [ext_resource type="PackedScene" uid="uid://jpxr4fmd3lp6" path="res://player.tscn" id="2_xlarm"] [ext_resource type="Texture2D" uid="uid://dyfs4oi60qhi6" path="res://textures/Concrete_019_BaseColor.jpg" id="3_4im1o"] [ext_resource type="Texture2D" uid="uid://cf7eapkaadrgp" path="res://textures/Concrete_019_Normal.jpg" id="4_5herb"] [sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_qupos"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_6hkal"] albedo_texture = ExtResource("3_4im1o") normal_enabled = true normal_scale = 0.8 normal_texture = ExtResource("4_5herb") uv1_scale = Vector3(100, 100, 100) [sub_resource type="PlaneMesh" id="PlaneMesh_sudig"] material = SubResource("StandardMaterial3D_6hkal") size = Vector2(1000, 1000) [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_1iiyu"] [sub_resource type="Sky" id="Sky_kohlj"] sky_material = SubResource("ProceduralSkyMaterial_1iiyu") [sub_resource type="Environment" id="Environment_2f7s3"] background_mode = 2 background_color = Color(0.241156, 0.241156, 0.241156, 1) sky = SubResource("Sky_kohlj") [node name="Root" type="Node3D"] [node name="Document" type="Node3D" parent="." node_paths=PackedStringArray("http_request", "player")] script = ExtResource("1_djivk") http_request = NodePath("../HTTPRequest") player = NodePath("../Player") [node name="HTTPRequest" type="HTTPRequest" parent="."] [node name="Player" parent="." instance=ExtResource("2_xlarm")] transform = Transform3D(0.627678, 0, 0.778473, 0, 1, 0, -0.778473, 0, 0.627678, -5.64398, 1.739, 3.59849) speed = 300.0 jump_height = 1500.0 [node name="Floor" type="StaticBody3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="Floor"] shape = SubResource("WorldBoundaryShape3D_qupos") [node name="MeshInstance3D" type="MeshInstance3D" parent="Floor"] mesh = SubResource("PlaneMesh_sudig") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(0.928824, -0.194409, -0.315424, 0.370512, 0.493739, 0.786729, 0.00279003, -0.847601, 0.530627, 0, 18.6614, 0) shadow_enabled = true [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_2f7s3")